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COLLECT. EXPERIENCE. CREATE

Imagine owning a rare car which you can showcase or even race on a virtual track against other players. Maybe you could own a unique spaceship to exhibit or explore in VR space? Or perhaps you want to show off your digital collection of vinyl album covers which can also unlock music – all in your personal lounge. It’s all possible in Terra Virtua. Your experience begins with owning your unique digital assets which you and your friends can share, trade, exhibit, play and enjoy.

# PHASE 1

AR, PC and VR Digital
Collectibles Experience
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# PHASE 2

Personalized VR Room Spaces using Digital Collectibles.
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# PHASE 3

A comprehensive content creation and editing tool for user-created content
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THE HOME OF DIGITAL COLLECTIBLES

Terra Virtua's approach to collectibles is to engage users in new and unique ways. Using gamification we move from just collecting for the sake of completion, to engaging users through competing and creating new experiences.

THE PLATFORM

The fully developed Terra Virtua Platform will be an unparalleled social experience, a massive collection of gaming worlds, and a place where everyone can create, buy, sell, and trade unique and collectible VR/AR creations.  

THE MIXED REALITY APP

All high-end mobile devices can be used to play, view and trade digital collectibles in Terra Virtua and other linked accounts. Users can display, share and interact with collectibles in Augmented Reality, bringing new and exciting experiences to collecting.

The Team

Gary Bracey Chief Executive Officer read more...

A BAFTA-nominated games industry veteran of 35+ years, has been active in all aspects of the business from Head of Development at Ocean Software in the 80’s/90’s to Founder of tech company Digimask in 2000. Having been involved in every transition of the videogames cycle, from home computer to console to mobile to VR, Bracey has demonstrated an ability to identify and bring to market successful games, not only for the Western territories but Asia also. Bracey is an active member of both BAFTA and UKIE.
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Doug Dyer Chief Operating Officer read more...

Doug has been a technology executive for nearly 25 years, primarily in the games industry. Doug has previously held leadership roles at Microsoft, THQ, and Warner Bros. He has worked on iconic brands and licenses such as Unreal Tournament, WWE Wrestling, Major League Baseball, The Simpsons, Harry Potter and Age of Empires. Doug started THQ Wireless, one of the first global mobile games publishers and has been involved in the development and launch of over 120 games and apps across all platforms accounting for billions in revenue
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Kish Hirani Chief Technology Officer read more...

An industry leader with 20+ years career in the games industry. Former Head of Developer Services for Sony PlayStation including PS VR from early concept to launch following a brief tech consultant at Microsoft. Various tech director roles at exciting games studios and publishers cemented his early career.

Recently as tech consultant, mentor and advisor, he has been shaping the VR and AR scene via talks and panels as well as through the BAFTA VR advisory group and UKIE Mixed Reality Subgroup.
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Keith Ramsdale Chief Commercial Officer read more...

Recognized in PCR’s 2014 “50 Most Influential People in Tech.” and a Games Industry veteran of 25+ years, Keith was Vice President of the Major Markets in Europe at Electronic Arts. He worked alongside EA’s Studios, Country teams and external partners. After leaving EA, he took an nonexecutive director role advising an Esports start up.

Keith was a long term UKIE Board member– the trade body for the UK’s games and interactive entertainment industry, and Chairman of The London Games Festival Industry.
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Jawad Ashraf Founder read more...

Jawad Ashraf is a successful entrepreneur focused on technology innovation over a period of 30 years. Currently Head of Technology at the Entertainer Dubai, working on the most successful mobile application in the Middle East. Formerly of Hiscox, a part of Lloyds London, he has been an investor in successful mobile application companies and has been in the VR space since its inception, releasing titles on every platform.
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Alex Amsel Blockchain Strategist read more...

Alex is an award winning game developer and blockchain expert. Having run a game development studio for over 15 years, moving into the blockchain field in 2012.


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Ahmad Azeemi Creative Director read more...

Azeemi worked on 3 VR titles in the world’s first immersive media publishing agency. He has experience with brands like Google, Huawei, Cathay Pacific, & China Mobile.


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Daniela Hoffmann Finance read more...

Daniela, a Chartered Management Accountant, has over 10 years experience as a Finance professional working for companies including Sky and AgeUK
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Advisory Board

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Donna Benton Non-Executive Director read more...

One of Forbes’ top 100 most influential women in the Middle East, Donna is an entrepreneur responsible for ‘The Entertainer’.
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Germaine Gioia Licensing and IP read more...

Experienced licensing executive with an unmatched history of working with brands and IP in digital media, consumer product development and distribution.
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Phillipe Erwin Business Development read more...

With a background in international and intellectual property law, Philippe has been working in the games industry for over 20 years in various roles, from marketing and production, to legal and business development. He has held senior positions at several fortune 500 companies, including Activision Blizzard, Universal Studios and Warner Bros and has worked with some of the industry’s top franchises, including Batman, Harry Potter, The Matrix, Tony Hawk, Spyro and Crash Bandicoot.
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David Atkinson Corporate Strategy read more...

David has longstanding advisory experience including strategy consulting with brands such as Heineken and DONG energy.
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Industry Collaborations

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In the press

Netflix for VR? Terra Virtua Launches Platform Ahead of ICO

Terra Virtua, a subscription-based, virtual reality (VR) platform launched on Wednesday in London, ahead of an initial coin offering (ICO), in a bid to create a mainstream product read article...

Video Games Industry Veterans Launch Terra Virtua, the First-Ever...

London, 8th March 2018: Today marks the highly anticipated launch of Terra Virtua, a completely new category of virtual reality experience that brings together VR gaming read article...

Subscription-based virtual reality platform Terra Virtua launching...

A new virtual reality marketplace will go live later this year, allowing users to pay a monthly fee for full access to all virtual and augmented reality content. read article...

Video games industry veterans launch Terra Virtua, the first-ever...

Today marks the highly anticipated launch of Terra Virtua, a completely new category of virtual reality experience that brings together VR gaming, social experiences and spectator events read article...

Terra Virtua Launching This September

A new virtual reality (VR) marketplace is set to go live later this year in the form of Terra Virtua allowing user to enjoy new content on a monthly subscription-based model. read article...

基于订阅的VR平台Terra Virtua将于今年9月发布

Terra Virtua被称为“Netflix VR”,它让Oculus Rift的用户可以享受日益增长的虚拟现实和增强现实(AR)内容库,包括视频游戏和体验。如果前期的效果良好, read article...

資深電玩產業人士組成團隊將推出 VR 娛樂平台 Terra Virtua

將虛擬實境(VR)遊戲、社交體驗與觀賞活動集於一身,並為玩家帶來虛擬實境體驗的娛樂平台 Terra Virtua 正式發表。 read article...

VR平台Terra Virtua计划在9月份推出

Terra Virtua被贴上了'Netflix for VR'的标签,让Oculus Rift的用户可以享受到日益增长的虚拟现实和增强现实(AR)内容库,read article...

資深電玩產業團隊推出 Terra Virtua──全球首個訂閱制的虛擬實境娛樂平台

全球首個將虛擬實境遊戲、社交體驗與觀賞活動集於一身,並為用戶帶來嶄新虛擬實境體驗的娛樂平台 Terra Virtua 12 日正式發表。read article...

基于订阅的VR平台Terra Virtua将于今年9月发布

新的虚拟现实(VR)市场将在今年晚些时候以Terra Virtual的形式上线,允许用户以每月订购模式欣赏新内容。 Terra Virtua被贴上了 read article...

VR-платформа Terra Virtua выйдет в сентябре

Новая платформа виртуальной реальности Terra Virtua позволит всем любителям контента получать его на ежемесячной read article...

資深電玩產業人士組成團隊將推出 VR 娛樂平台 Terra Virtua

Terra Virtua 指出,虛擬實境目前尚未完全打入主流的娛樂市場,其中的原因是當一個新型虛擬實境體驗熱潮漸退時,便沒有理由再走回頭路了;有見及此,Terra Virtua read article...